Musée des Beaux Arts de Dijon

Dijon - France

Mobile application and PWA - Digital on-site tools

The Museum of Fine Arts in Dijon has just completed renovation work that took over ten years, to modernise the place and to be able to welcome around 1,500 artworks, exhibited in 50 galleries, spread over 4,200 m².

The whole visitor experience in the museum was redesigned, not only in terms of the chronological order, but also by theme and artistic discipline, creating a “dialogue” between the collections, the architecture and history of the city of Dijon and the region of Burgundy.

The museum visits are divided into 8 series, grouping together artworks that cover significant periods in European art history, as well as those that have marked the region of Burgundy, on touch screen tables.

The collections range from Ancient Times and sources of inspiration, to the Middle Ages in Europe and Burgundy, to European Renaissance including the 17th, 18th, 19th and 20th centuries in Europe and further afield. All of this is added to a 300 m² space for temporary exhibitions.

Bringing the digital world into cultural venues

How can this knowledge be passed on in an alternative way, using different sources to reach different target audiences? Digital interpretation tools complete the offer availble at cultural venues today, by using touch screen tables.

A wide range of digital tools were created:

Interactive terminals, immersive tools, a visit application that can be downloaded from stores and a Progressive Web App.

Thanks to the expertise from a Wezit partner agency, the museum is able to present content in various ways, with a wide range of options, including storytelling and games, all available on a digital touch screen table! A “zoom” feature is available to see the technical details of the different artworks.

We can learn a lot about how light and contrasts were used in Nicolas Régnier’s artwork, and those of other painters that are exhibited in the museum. Visitors can test their knowledge with a drag-and-drop style game about the gods. Visitors can learn about subjects such as “tableware” by taking part in a quiz.

The visitor is also encourage to paint just like the masters and to recreate their very own artworks using different brushstrokes, colours, etc., all of this directly on the museum’s touch screen tables, with so many possibilities. This interface is very user-friendly.

Image recognition

The interpretation of artworks through a mobile application can be done using either a PWA or native application. With this tool, visitors can scan an artwork using their smartphone and then read about it, thanks to automatic recognition.

Native application VS Progressive Web App (PWA)

Positioning & navigation

Wezit offers both technologies: Native applications delivered on stores or PWAs, in web mode, not requiring to go through the store.

There are advantages and disadvantages for both solutions. It was necessary to use a native application due to the positioning and navigation features, as well as push notifications for visitor loyalty. However, PWAs are perfectly adapted for a simple POI for occasional visitors. The project involved organising the services on offer between PWAs and the museum’s application, encouraging the application that helps gain customer loyalty as much as possible, particularly aimed at locals.

Wezit contribution

  • Application model & Progressive Web App (PWA)

  • Positioning

  • Guidance

  • Content management

  • Multi-devices

  • Real time 3D manipulation